Version History 
Version 2.08 (November, 2006)
- Minor bug fixes.
Version 2.07 (June, 2005)
- Bug fixes.
Version 2.06 (December, 2004)
- Hungarian version was added. Now Cult is available in 20 languages. Version 2.05 (August, 2003) - Two more languages added: Greek and Romanian! Now Cult is available in 19 languages. Version 2.04 (March, 2002) - Four more languages added: Polish, Mandarin, Finnish and Swiss-German! - Spanish and German versions were fixed for proofing mistakes - Better memory management - Some control fix-up - Tips section was fully updated in ReadMe.txt Version 2.03 (January, 2001) - Three more languages added: Swedish, Czech and Turkish! Version 2.0 (October 1, 2000) - New 24-bit Graphics! - New Original Background Music! - New Full Screen or Window options! - Better movement controls! - 'File-Access error 75' abolished. - Cheat Codes are available! - Full map of the game is available at the website, for those who get stuck and desperately need a hint! - Cult is multilingual! Included full versions in English, French, Chinese, German, Spanish, Portuguese, Dutch, Hebrew, Russian and Italian! - Many bugs were solved thanks to the great Beta Testing team! Version 1.24 (July 1, 1999) - Fixed a few typo's. - Fixed a pixel glitch that occured in some computers. - Updated Troubleshooting and Tips in the ReadMe file.ll the game scripts were proofread by Kevin Anderson. Version 1.23 (July 20, 1998) - All the game scripts were proofread by Kevin Anderson. - Parallel Cult 1.23 Hebrew version released. - Change of plot in two major issues along the story line. - Music and Sound effects can be toggled on/off. - Faster animation due to character graphical change. - Fixed problem - First sentence in microcommunicator didn't show up if space was pressed. - Fixed problem - When Zack was going through walls in some occasions and game has to be loaded or restarted. - Fixed problem - Zack got stuck in storage room and game had to be restarted. - Troubleshooting Updated with two new technical problems. Version 1.22 (May 3, 1998) - Troubleshooting for common technical errors is published. - Walls' blocking fixed. - Zack's STEPS dimmed. - Ending music is always played. - Map fixed (Storage room). Version 1.21 (April 1, 1998) - A minor bug caused a fatal error... fixed. - Even faster animation. - April 1st, 1998 - Web site is up! Version 1.2 - Cult is now freeware! - Better graphic procedures now produce faster animation and page loading. Version 1.1 - Fixed errors in map file that resulted in "Input past end of file" message. - Fixed bug at the ending sequence. (Game ends even though the player didn't do all his tasks.) - Fixed grammar and spelling mistakes. Version 1.0 - After five months of hard work, "Cult" is finally compiled and ready to go! - Temporary web site is up!
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